Wouldn’t it be easier to play a first person shooter if you were actually holding the gun? Perhaps combat flight sims would be more realistic if they used a real aeroplane, and RPGs more engaging with physical characters to move around your tablet’s display. Or, just perhaps, such enhancements are largely redundant in an age when mobile gaming is more than capable of standing on its own two feet with high quality titles that don’t require toys and appendages. Recently I’ve decided to try and get to the bottom of this. There are several companies making toys and trinkets that...
Read the full article: Augmented Reality Games: Are They Worth The Money?
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